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Body Physics: Motion to Metabolism: Analyzing Motion

Body Physics: Motion to Metabolism
Analyzing Motion
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table of contents
  1. Cover
  2. Title Page
  3. Copyright
  4. Dedication
  5. Table Of Contents
  6. Why Use Body Physics?
  7. When to use Body Physics
  8. How to use Body Physics
  9. Tasks Remaining and Coming Improvements
  10. Who Created Body Physics?
  11. Unit 1: Purpose and Preparation
    1. The Body's Purpose
    2. The Purpose of This Texbook
    3. Prepare to Overcome Barriers
    4. Prepare to Struggle
    5. Prepare Your Expectations
    6. Prepare Your Strategy
    7. Prepare Your Schedule
    8. Unit 1 Review
    9. Unit 1 Practice and Assessment
  12. Unit 2: Measuring the Body
    1. Jolene's Migraines
    2. The Scientific Process
    3. Scientific Models
    4. Measuring Heart Rate
    5. Heart Beats Per Lifetime
    6. Human Dimensions
    7. Body Surface Area
    8. Dosage Calculations
    9. Unit 2 Review
    10. Unit 2 Practice and Assessment
  13. Unit 3: Errors in Body Composition Measurement
    1. Body Mass Index
    2. The Skinfold Method
    3. Pupillary Distance Self-Measurement
    4. Working with Uncertainties
    5. Other Methods of Reporting Uncertainty*
    6. Unit 3 Review
    7. Unit 3 Practice and Assessment
  14. Unit 4: Better Body Composition Measurement
    1. Body Density
    2. Body Volume by Displacement
    3. Body Weight
    4. Measuring Body Weight
    5. Body Density from Displacement and Weight
    6. Under Water Weight
    7. Hydrostatic Weighing
    8. Unit 4 Review
    9. Unit 4 Practice and Assessment
  15. Unit 5: Maintaining Balance
    1. Balance
    2. Center of Gravity
    3. Supporting the Body
    4. Slipping
    5. Friction in Joints
    6. Tipping
    7. Human Stability
    8. Tripping
    9. Types of Stability
    10. The Anti-Gravity Lean
    11. Unit 5 Review
    12. Unit 5 Practice and Assessment
  16. Unit 6: Strength and Elasticity of the Body
    1. Body Levers
    2. Forces in the Elbow Joint
    3. Ultimate Strength of the Human Femur
    4. Elasticity of the Body
    5. Deformation of Tissues
    6. Brittle Bones
    7. Equilibrium Torque and Tension in the Bicep*
    8. Alternative Method for Calculating Torque and Tension*
    9. Unit 6 Review
    10. Unit 6 Practice and Assessment
  17. Unit 7: The Body in Motion
    1. Falling
    2. Drag Forces on the Body
    3. Physical Model for Terminal Velocity
    4. Analyzing Motion
    5. Accelerated Motion
    6. Accelerating the Body
    7. Graphing Motion
    8. Quantitative Motion Analysis
    9. Falling Injuries
    10. Numerical Simulation of Skydiving Motion*
    11. Unit 7 Review
    12. Unit 7 Practice and Assessment
  18. Unit 8: Locomotion
    1. Overcoming Inertia
    2. Locomotion
    3. Locomotion Injuries
    4. Collisions
    5. Explosions, Jets, and Rockets
    6. Safety Technology
    7. Crumple Zones
    8. Unit 8 Review
    9. Unit 8 Practice and Assessment
  19. Unit 9: Powering the Body
    1. Doing Work
    2. Jumping
    3. Surviving a Fall
    4. Powering the Body
    5. Efficiency of the Human Body
    6. Weightlessness*
    7. Comparing Work-Energy and Energy Conservation*
    8. Unit 9 Review
    9. Unit 9 Practice and Assessment
  20. Unit 10: Body Heat and The Fight for Life
    1. Homeostasis, Hypothermia, and Heatstroke
    2. Measuring Body Temperature
    3. Preventing Hypothermia
    4. Cotton Kills
    5. Wind-Chill Factor
    6. Space Blankets
    7. Thermal Radiation Spectra
    8. Cold Weather Survival Time
    9. Preventing Hyperthermia
    10. Heat Death
    11. Unit 10 Review
    12. Unit 10 Practice and Assessment Exercises
  21. Laboratory Activities
    1. Unit 2/3 Lab: Testing a Terminal Speed Hypothesis
    2. Unit 4 Lab: Hydrostatic Weighing
    3. Unit 5 Lab: Friction Forces and Equilibrium
    4. Unit 6 Lab: Elastic Modulus and Ultimate Strength
    5. Unit 7 Lab: Accelerated Motion
    6. Unit 8 Lab: Collisions
    7. Unit 9 Lab: Energy in Explosions
    8. Unit 10 Lab: Mechanisms of Heat Transfer
  22. Design-Build-Test Projects
    1. Scale Biophysical Dead-lift Model
    2. Biophysical Model of the Arm
    3. Mars Lander
  23. Glossary

61

Analyzing Motion

Position

Position describes the location of an object according to a choice of zero point and positive direction. The zero point is called the origin and upwards is commonly used as the positive direction when analyzing vertical motion. For example, with upward positive, a skydiver in a stationary balloon at an altitude of 12,000 ft would have a position of 12,000 ft, if we called the ground the origin. If we chose 12000 ft as the origin then the position of the skydiver would be zero. If we chose 24,000 ft as the origin, the skydiver would have a position of -12,000 ft. It doesn’t matter where you put the origin or which direction is positive as long as you keep them both consistent throughout your analysis.

The initial position, x subscript i is shown to be 12,000 feet and the final position, x subscript f is shown to be 0 feet. An upward arrow with plus sign and downward arrow with negative sign so the positive and negative directions, respectively. The difference between the initial and final positions is indicated by delta x and is shown to be -12,000 feet.
Initial position, final position, and displacement of a skydiver from jump to landing. Ground level was chosen as the origin and upwards as the positive direction. Image adapted from  Balloon over Straubing, Germany by Runologe, “Gabriel Skydiving” By Gabriel Christian Brown, “EOD parachute jump”  Petty Officer 3rd Class Daniel Rolstonvia and Parachute precise landing by Masur, all via Wikimedia Commons

[1] [2] [3] [4]

Let’s say we placed the origin at the ground and chose upwards as positive, as in the diagram above. If we are analyzing the motion of the skydiver starting just as they jump to just as they land, then their initial position (xi) would 12,000 ft and their final position (xf)would be 0 ft. The change in position would be -12,000 ft because they moved 12,000 ft  downward, which is the negative direction. We call the change in position the displacement (Δx) and we calculate the displacement as:

(1)   \begin{equation*} \bold{\Delta x} = \bold{x_f-x_i} \end{equation*}

For our skydiver example we have:

(2)   \begin{equation*} \bold{\Delta x} = 0\bold{ft} - 12,000 \bold{ft} = -12,000 \bold{ft} \end{equation*}

Vectors

As we analyze motion we are beginning to see that it’s important to keep track of directions for different quantities of motion like position and displacement, just like we do for forces. Just as with forces, we will make the symbols for these vectors bold when writing equations to remind ourselves that these quantities include directions.

Distance and Displacement

It may seem odd that we have introduced displacement as a new word for distance that something travels, but there is actually an important distinction between the two terms. The distance and displacement are sometimes equal, but not always.  For example, the distance our skydiver traveled from balloon to ground was 12,000 ft, but their displacement was -12,000 ft. If we analyze the motion of the skydiver starting from when they got into the balloon on the ground to when they landed after the jump then the distance traveled by the skydiver would be 24,000 ft. However, the displacement would be 0 ft because their initial and final positions were the same. The distance traveled can be greater than, or equal to the displacement, but it can never be less.  This distinction arises because direction matters in calculating displacement, but not in measuring distance.

Reinforcement Exercise

An interactive or media element has been excluded from this version of the text. You can view it online here:
https://openoregon.pressbooks.pub/bodyphysics/?p=1103

Velocity

Instantaneous Speed and Velocity

The maximum speed reached by a body (or any object) falling under the influence of both gravitational force and air resistance is often called terminal velocity or terminal speed.  In everyday life we often use speed and velocity to mean the same thing, but they actually have different meanings in physics. Velocity is the rate at which the position is changing and speed is the rate at which distance is covered. Objects cannot travel negative distances so the speed will always be positive. However, position can become more negative, as was the case for our example skydiver, so velocity can be negative. The speed at any instant in time is known as the instantaneous speed. The instantaneous velocity is just the instantaneous speed with a direction included. For example, if at some point our skydiver reached a terminal speed of 89 MPH, then their terminal velocity would be 89 MPHdownward or -89 MPH for our choice of downward as the negative direction.

Initial and Final Velocity

Just as we defined initial position and final position for the section of an object’s motion that we are analyzing, we can also define initial velocity and final velocity. For example, if we analyze the skydiver’s motion from jump until they reach an example terminal speed of 180 MPH, then the initial velocity of our skydiver was zero and the final velocity was  -180 MPH.

Average Velocity

Sometimes we are interested in the average velocity over some amount of time rather than the instantaneous velocity at a single time. To calculate the average velocity for a section of an objects motion we need to divide the change in position (displacement) by the time interval (Δt) over which the it occurred.

(3)   \begin{equation*} \bold{v_{ave}} = \frac{\bold{\Delta x}}{\Delta t}}  =  {\frac{\bold{x_f-x_i}}{\Delta t}} \end{equation*}

Velocities will be negative when the displacement is negative, as was the case for our skydiver’s trip from balloon to ground. The negative displacement of our skydiver would result in a negative average velocity during their trip from balloon to ground. This makes sense, as we should be expecting a negative velocity for our skydiver because downward was chosen as our negative direction and the skydiver was moving downward.

Average Speed and Velocity

Sometimes average speed and average velocity are the same, but sometimes they are not. Speed is the rate at which distance is traveled so to calculate average speed we divide the distance traveled by the time required for the travel. Remembering that we use displacement rather than distance in calculating average velocity, we can see that speed and velocity are different. For example the velocity of the skydiver in our example is negative on the way down because displacement is negative, however we cannot say the diver actually traveled a negative distance, so the average speed is positive.

Everyday Examples

Let’s imagine the skydiver in our example rode a hot air balloon upward for 21 minutes, then jumped and fell for 2.0 minutes, then opened their parachute and drifted downward for 5.0 minutes before landing. Let’s calculate the average speed and average velocity for the entire trip in feet per minute.

The average speed is the total distance covered divided by the total time, which would be 24,000 ft divided by 27 minutes for an average speed of: 860 ft/min.

The average velocity would be the total displacement divided by the total time. The skydiver started and ended the trip on the ground, so the total displacement for the round trip was zero, therefore the average velocity for the trip was zero! Comparing this average velocity to the average speed of 860 ft/min we can really see why its important to distinguish between instantaneous vs. average and speed vs. velocity.

Reinforcement Activities

An interactive or media element has been excluded from this version of the text. You can view it online here:
https://openoregon.pressbooks.pub/bodyphysics/?p=1103

  1. Balloon over Straubing, Germany by Runologe, via wikimedia commons↵
  2. "Gabriel Skydiving" By Gabriel Christian Brown [CC BY-SA 4.0 (https://creativecommons.org/licenses/by-sa/4.0)], from Wikimedia Commons↵
  3. "EOD parachute jump"  Petty Officer 3rd Class Daniel Rolston (https://www.dvidshub.net/image/1465626) [Public domain], via Wikimedia Commons↵
  4. Parachute precise landing by Masur [Public domain], via Wikimedia Commons↵

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Copyright © 2020 by Lawrence Davis. Body Physics: Motion to Metabolism by Lawrence Davis is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except where otherwise noted.
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